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Thursday, January 10, 2013

Minute Review: Superbrothers Sword & Sworcery EP (PC, 2012)



- Characteristic art style lends ambience and depth
- Simple gameplay 


There are a lot of hill-climbing and mouth opening antics

 - Very well animated
- Not always clear on what needs to be done

While fights carry the danger of death, they are heavily coreographed


- Sloppy, overindulgingly reverential script 
- Excellent soundtrack

This is where you start the dream world - the other side of the record

- Some secrets add layers to an otherwise small world
- At times, excessive wording takes away from what could have been a purer synthesis of sight & sound

If Nintendo's ever up for outsourcing Zelda again, they should ring these fellas.

An excellent experience that powers through its short-comings. One of the most unique adventures of recent years.
http://www.swordandsworcery.com/

Minute Review: Dear Esther (PC, 2012)


 
- Beautiful photography
- (Within its limits) excellent level design


 ...honestly.

- Slight text variation with repeated playthroughs
- Short


The caves provide the most memorable vistas


- Save/loading problems
- Narration is softly spoken yet wooden


Fuck all to do in the Hebrides, apparently. Next time, pack your DS.

- Writing thinks it's better than it is
- No interaction whatsoever


 You'll be best to play it all in one sitting.

You won't feel cheated out of the minutes of your life you'll spend on it, but you might over the money.
http://dear-esther.com/


Sunday, February 12, 2012

Minute Review: Art Style: NEMREM (DSi)



-Pleasant aesthetics
-Uncomplicated gameplay

Just slide rows and columns, Rubrik's Cube-style

Each world gets more devious

-Challenging
-Addictive


The gameplay rules are always logical and evident

-Relaxing sounds
-Great length/Good value
-Unique presentation


There are 108 levels (12x9) in all

-Some difficulty spikes
-Clearly looping soundtrack
-No game variations


As always, a digital manual is included

Another great skip. puzzler.

Minute Review: Ghost Trick (NDS)


- Beautiful animation
- Perfectly explicit gameplay
- Well written plot + twists

Everything is colourful and intense

Be prepared to tackle some highbrow philosophical questions

- Good length
- Colourful cast


This is when things get more intense, although you can always try again

- Diverse areas
- Lots of interaction + experimentation
Welcome to the ghost world

- Each puzzle has only one solution
- Soundtrack could be more varied
- Dialogue still excessive

The areas are incredible detailed and can be quite large

The DS's last huzzah (?)

Minute Review: Super Mario 3D Land (3DS)



- Great graphics technology and use of colour
- 3D complements gameplay
- Controls like a dream


Picks up the spare

Mario lives in a strange, strange world

- Top class level-design
- Good length/value


...Looks like I'm gonna have to jump!

- Various well-made references to Nintendo
- Good, classic and diverse soundtrack

XXXXXXXX

- Relatively short levels


It'd been a while since the Great Demon King had been dropped into lava

- Normal Worlds are too easy
- Some frustration to be found in the Special Worlds


To clear it is easy, but to CLEAR IT CLEAR IT...

Perhaps the best handheld platformer ever made.

Minute Review: Conan (PS3)


-Various weapons + dual wielding and spells

-Various combos + parry-kills


Body parts, definitely come off here.

Red orbs unlock new combos

-Great soundtrack

-Boss fights + large enemy variety

-Diverse environments


This one had a disgusting finale, take my word for it.

-Great animated cutscenes

XXXXXXXX
-Irrelevant story

-Weak platforming

The lions are vicious foes, but you'll also fight all manners of adversaries, of both the natural and supernatural kind

-So-so graphics

-Derivative at heart


Instant kill, just the way Crom likes it.

At budget price: great fun.

Friday, May 20, 2011

Afro Samurai - short review

Really liked this game. Picked it up on the outlet store for €5 more on it being a bargain rather than anything else.

While I would obviously have a hard time recommending people to pay full price for this game, it still stands as a somewhat hidden gem and a good video game adaptation example.

The graphic style, while not extremely faithful to the original, uses cel-shaded to somewhat make the style its own.
The gameplay is perhaps its best feature (as it should be). Although initially you can do little more than button mash some combos, pretty soon you'll come to realize a lot of possibilities attacking and defensive possibilities, including deflecting bullets, one-hit counter-kills and chopping up enemies pretty much any way you want.

The menu presentation is actually quite barebones, as you're rushed from stage to stage, passing through the mandatory (and challenging) bosses [spoiler](including fighting a flying robot through the skies)[/spoiler], without extra save slots or anything. The game is pretty much plug and play, and it's excellent for it.
The ingame presentation is excellent though, making the most of presenting a clean display with no huds. Health is represented by the amount of blood you and your enemies have on your body/shirt, there's a guide if you get lost that appears in-game telling you where you want to go... and of course the lovely cell-shaded visuals, coupled with the heavy red of the blood you shed and the black and white sequences of your "focus attacks". And then of course, there's Mr Sam L. Jackson.

The game also features some platforming that is never really challenging (except for the last stage), but very forgiving, restarting you right before you missed the last jump (and not the entire sequence).

The biggest gripes would be the camera, that sometimes gets in the way, and is never quite right. When you get ganged up by a lot of opponents or by fast moving oponents it gets hard to position it properly so you can follow what you're (and they're) doing. The lack of enemy variety would be another valid point.

Overall, the game has a very old-school vibe to it that I found very appealing. The cutscenes are short (though they can't be skipped, should you have to repeat segments (and you will)), the game is challenging, but reasonable, the gameplay is addictive, the story is very heavily separated in stages (YES, there's a snow level!), and there's boss fights.

I would dare say the PS3 version would even be superior for the lack of trophies. This is just a straight-up, old-school, chop-up party like one I hadn't played in a good while.

If it had come out in the previous generation, I'm sure it would have been a much bigger hit.